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Auto Validator

UI Toolkit: A simple validation tool under Tools - Saints Field - Auto Validator, related to #115

This tool allows you to check if some target has Required but not filled, or an auto getter (e.g. GetComponentInChildren) but not filled or mismatched. Auto getters error will give you a button to fix it there. Note the fix function might be broken if the target is inside a prefab.

You can specify the targets as you want. Currently, it supports scenes, and folder searching.

It can also specify if you want to skip the hidden fields (hidden by ShowIf, HideIf. Not work for LayoutShowIf, LayoutHideIf)

This tool is very simple, and will get more update in the future.

See Auto Validator example code to learn how to make a quick auto validator for a specific group of assets.