ScriptableRendererData uses ScriptableRendererDataEditor with IMGUI. Which makes SaintsEditor unable to kick-in.
To use the functions in SaintsEditor, inherent from SaintsScriptableRendererData
using SaintsField.ScriptableRenderer; public class MyScriptableRendererData: SaintsScriptableRendererData { // ... }
Result:

To use URP, inherent from SaintsUniversalRendererData:
using SaintsField.ScriptableRenderer; public class MyUniversalRendererData : SaintsUniversalRendererData { // ... }

Note: this requires you to enable SaintsEditor in project too. If you can not, you also need to inherent from SaintsScriptableRendererFeature
using SaintsField.ScriptableRenderer; public class MyRendererFeature: SaintsScriptableRendererFeature { // ... }
If you do not want to inherent from SaintsUniversalRendererData at all, please do Tools - Saints Field - Enable SaintsEditor To Scriptable Rendererer