SpineBonePickerAlternative to [SpineBone], allows searching and supports auto validator.
Parameters
string skeletonTarget = null: the target, either be aSkeletonData,SkeletonRenderer, or component/gameObject withSkeletonRendererattached. UseGetComponent<SkeletonRenderer>()to the current object if null.
using SaintsField.Spine; [SpineBonePicker] public string spineBonePicker; [SpineBonePicker(nameof(_spine))] public string spineBonePicker;
