SpineSlotPickerPick a spine slot from a spine skeleton renderer, into a string field.
Parameters
bool containsBoundingBoxes = false: Disables popup results that don't contain bounding box attachments when true.string skeletonTarget = null: the target, either be aSkeletonData,SkeletonRenderer, or component/gameObject withSkeletonRendererattached. UseGetComponent<SkeletonRenderer>()to the current object if null.
using SaintsField.Spine; // get on current target [SpineSlotPicker] private string slotName; // get from other field or callback public SkeletonAnimation _spine; [SpineSlotPicker(nameof(_spine))] private string slotNameFromTarget;
